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UNO Criss Library Creative Production Lab Policies

A complete collection of all patron-facing policies concerning the use and access to the CPL.

Integrating the CPL Into Your Classroom

UNO Faculty and Classes

With advanced notice and coordination, the CPL is able to support the activities of university classes across all departments. The CPL is partially designed to aid in the preparation of video and multimedia elements key to online course delivery.

 

Classes that plan on directing students towards the CPL to use the facility in support of required coursework should reach out via email to the current CPL supervisor prior to the start of the academic semester. Necessary information should include project outlines, numbers of students, and timeframes for planned use of the facility by students or groups of students. Large numbers of project submissions for 3d printing, large format printing, or use of the laser necessarily slow down processing time for all services regardless of advanced notice, and coordination allows for planning around such slowdown rather than outright denial of service. Last minute, unannounced, large group projects directed towards a single CPL service, software use, or technology that risks equitable access may be asked to seek non-CPL options for project completion.

 

Faculty is open to include the CPL as a suggested resource within syllabi, but should direct students to our web policy documentation to review current technology requirements, pricing, and access priorities.

 

Senior CPL staff is available at limited request for short in-class presentations on multimedia technologies, basic skills workshops, or guiding students towards the use and capacity of the CPL as it relates to their area of study. Requests can be made by email or in-person visits to the CPL.

 

CPL staff is capable of helping students with questions, issues, and an operational introduction to industry software, but should not be considered a first-route for the wholesale teaching of capacities required by a course or major. If a key digital multimedia skill is required to complete your course, but is not present in the course itself or the track of study, please coordinate with the current CPL supervisor towards the development of an in-class presentation or cooperative workshop.

 

As with our community educational partners, both walkthrough and hands-on tours are available on request for UNO classes. We can accommodate class tours of up to 20 UNO students, pending safe distancing measures.

 

Customized workshops are available by request with advance notice. CPL staff will coordinate delivery and completion of project-based software and hardware workshops around your class needs. Standard workshop outlines include:

 

Single Session Workshops

  • Laser cutting with Adobe Illustrator 1-2 hours. Students receive introduction to Adobe Illustrator and focus on a project meant to be sent to the CPL laser cutter. Students are guided in making either a laser-cut business card or personalized tarot card. Material cost of $5 per student.
  • Introduction to 3D printing with Tinkercad 1-2 hours instruction, plus 1 week processing. Students receive introduction to Tinkercad, an online 3d modeling software for the preparation of a personalized luggage tag. 3d models completed during computer lab time are submitted for 3d printing and available for pickup the following week. Material cost of $5 per student.
  • Introduction to analog game design. 1-2 hours. Students utilize paper and the CPL game-dev kit to make a brand new board game on the spot with direct guidance. Operates as a mini game jam similar to our Spoopy Jam and Global Game Jam events, but over an hour or two time period vs a full weekend.

Multi Session Workshops

  • Introduction to video-editing with Premiere. 2-3 sessions, 1 to 2 hours each. Session 1 is a tour of the CPL with video equipment and greenscreen overview. Move to computer lab for project overview, subject research, and basics of editing. Schedule next session at least 1 week out. Students use interim time to film short video or voiceover, plus a powerpoint presentation of their subject research. Session 2/3 is guidance on combining research, video, voiceover, music, and powerpoint into a completed video project.
  • Introduction to audio editing with Audition. 2-3 sessions, 1 to 2 hours each. Session 1 is a tour of the CPL with whisperbooth and audio recording overview. Patrons learn about ways to use zoom, phones, or our whisperbooth to record audio. Move to computer and are guided on research and script writing. Schedule next session at least 1 week out. Students use interim time to record their audio clip and to find a music clip. Session 2/3 is guidance and full walkthrough for using Audition to edit and export a completed audio podcast project.